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Edge
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SupportEmail us from here Privacy policyWhat we hold and why Terms of serviceThe agreement you are on SourcesThe research behind your plan Delete my accountClose your loginVersion 3 · app.vertexhuman.com
Your profile
Badges
Privacy and notifications
Your climb
Every session, every streak day and every record earns XP. Agility session 10, Reaction 5, first check of the day 5, a personal record 25, and bonuses at 7, 30, 100 and 365 days running. Ranks never run out.
Messages
Who is this for?
Messages stay in your record. Your strategists read them in the Console; Vertex Support also gets an email at support@vertexhuman.com.
Support
How can we help?
Write it here and it goes to support@vertexhuman.com from your own mail app, with your account details filled in so we know who you are.
Email supportOr write to support@vertexhuman.com any time. We reply within one working day.
Today
Good morning.
Your priorities
From your plan. Sources
Next up
Schedule
Your schedule
Plan
Your Performance Plan
The guidance in your plan rests on published guidelines and research. Sources
Sources behind this plan
No nights on your record yet. Wear the band tonight and this fills in tomorrow.
Performance Edge
Test how sharp you are today. Learn your best times to focus.
Reaction Decision Agility Track Progress CrewCrew
Your crew
Nobody here yet. Invite a friend and you compete with each other's best times, on your terms.
Members
Invite
Bring a friend
They get the Edge checks free and join your crew. Each friend who joins and does a session earns you 20 XP; three make you a Recruiter.
Copied. Paste it anywhere.
Your invites
Invite
Joining…
Go to your crewHead to head
This week's challenges
One friend, one check, this week. Best countable session by Sunday night wins.
Start a new one
Signal
For Evolution members
Signal, Learn and your Performance Plan come with the Vertex Human programme: your biometrics from the band, the neuroperformance course, quarterly labs and a plan built on all of it, with a strategist.
About Evolution Ask usReact
Reaction
Tap anywhere the moment the circle turns green.
Ten rounds. About thirty seconds. Don't jump the gun.
Your Reaction
0milliseconds
New best
How fast you respond when something happens. Lower is better.
This score reflects how consistent your taps were from round to round. Tired minds drift.
This score reflects impulse control: no early taps, no rounds where your attention slipped.
Reaction does not learn with practice, so every run counts the same.
Decide
Decision
Green means tap. Amber means stop.
Thirty flashes. About a minute. Fast, and only on green.
0 of 30
Your Decision
0milliseconds
New best
How fast you decide when it matters. Lower is better.
The ambers you left alone. Stopping yourself is the decision; a tap on amber is a false start.
The greens you tapped inside the second. A miss is attention slipping, not a slow finger.
A new order every run. Speed only counts when you also stop on amber.
Your Agility Score
0.0seconds
New best
How fast you think while juggling two things. Lower is better.
This score reflects your processing speed, reaction time, and how fast you find what you need.
This score reflects your working memory, capacity to switch tasks, and decision speed under load.
This score reflects your decision quality, impulse control, and focus across the whole run.
New layout every run. A faster time is you, not memory.
Agility
Come back next month
Agility is a once-a-month check, so every run is a real measure and not practice. Reaction is open any time.
Learn
Your course
No course assigned to you yet. Your strategist sets it up.
A lesson counts as done once you have watched 97% of it. Every lesson on your plan is open to watch at any time; the due date is the ask.
Lesson
No runs saved yet.